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Troubleshooting EDGEquest

Start here

  • EDGEquest: Show Log shows what EDGEquest did, and any errors.
  • EDGEquest: Check Quest Mod… on your project names what’s wrong with the quest’s files. See Checking a quest.
  • The Problems panel lists the story file’s problems at their line.

Problems and fixes

Two quests play their scenes at the same place

Every quest made from the template starts when a save loads and waits at the same door. When two are installed, both scenes play when V arrives, and the game merges their choices into one list; one quest’s options may show a second or two before the other’s. Nothing is broken, but it’s confusing to test.

Fix: keep one test quest at a time. Move the old quest’s story file out of the project, delete the files it made (see Made Files), and pack and install again.

An attribute check shows 15 / 20 and can’t be picked

That’s the game saying V’s attribute (15) is below what the check needs (20). Check levels grow with V’s level, and at a high level hard can ask for 20, the top of the scale. In a conversation, a failed check is dimmed with its tag in the fail colour; that’s how the game shows it.

Fix: if most players should pass, use easy or medium. See Kinds of options.

The music keeps playing after the quest

A _START cue plays until its _STOP.

Fix: add a music: step with the matching _STOP cue to every ending, including the failed ones. See Music cues.

My own sound doesn’t play

Sounds you make with EDGEwave (edgewave_<name>) are REDmod custom sounds, which the game reads only when it starts.

Fix:

  1. Switch on REDcode’s redcode.pack.redmod.
  2. Pack and Install again.
  3. Quit the game and start it again with -modded. REDcode’s Run Game does that.

Making new named sounds needs EDGEwave 0.2.0, which isn’t released yet. See Your own sounds.

The sound picker has no search or ▶

The picker’s search and play button come from EDGEwave 0.2.0, which isn’t released yet. Without it, type the event’s name. A music cue’s ▶ also needs REDnode 0.43 or later, running in the game.

The quest doesn’t show in the journal

  • ArchiveXL must be installed in the game. It adds the quest’s phase, journal and texts.
  • Did you Pack and Install after the last make? Saving the story file changes the project, not the game.
  • Load a save from before you installed the quest. In a save made after, the quest may already have started or ended.
  • Run Check Quest Mod on the project, and fix what it names.

V reaches the place and nothing happens

V arrives by stepping inside the place’s trigger area, not by being close to the marker. EDGEquest uses the area the game’s own quest uses with that marker, unless you name one with area:.

Fix: walk right up to the spot, as you would in the game’s own quest. If it still doesn’t fire, run Check Quest Mod: it warns when a quest waits in an area that nothing switches on. Only V’s apartment door is tested so far; if another place doesn’t work, please report it.

Lines show, but voices don’t

That’s expected in this preview. Lines play as subtitles; voiced lines in the game are coming. Write voice prompts now, so lines are ready to voice.

Game Quests stays empty or says something is missing

It says Fix
It needs your Cyberpunk 2077 folder Click Set Game Folder and pick the folder holding bin, archive and r6
REDbridge was not found Install REDcode and run its Install REDbridge command, or set edgequest.bridgePath to REDbridge.exe
Reading the game’s quests… The quest index is being built, which takes about a minute and a half. Wait for the status bar
The game’s quests could not be read Click Show Log to see why, then Try Again

EDGEquest works with game 2.5 and REDbridge 0.11.0 or later only.

Project Quests says no project is open

Open a WolvenKit project in REDcode, or open a folder holding a .cpmodproj file. Then click New Quest.

A file I changed by hand isn’t updated

EDGEquest keeps a made file you changed by hand, so your change isn’t lost. To get EDGEquest’s version again, delete that file and make the quest.

Still stuck?

Ask on the EDGEmodders Discord or open an issue on EDGEquest’s GitHub. Include what Show Log says.

Last reviewed 2026-11-04. Something wrong or missing? Tell us on Discord or open an issue.